Six-direction process shortens time spent in handling chains

May 21, 2004 on R3X Course

From a post to the R3X thread on the Freezone America Board:
Posted on Friday, May 21, 2004 - 09:01 am:
[Revised 9/21/04 to update the name of the process to the current one of "Above/Below"]
[Revised 12/7/05 to update the name of the process to the current one of "Six-Direction", abbreviated to "6-Dir"]


Unburdening a Chain with the 6-Dir Process

More and more I've been applying the 6-Dir process to the chain of incidents run with R3X. If the person is running a dynamic as a chain, I will have him get the terminals related to the chain and run that.

For instance, on the first dynamic, I'll say "get the concept of a self" (or a first-dynamic identity). It doesn't matter which self the pc deals with, whether it's his or another's. Whatever the mind presents at the moment is the best thing to use. The concepts can tend to change from command to command, and that's okay too. Then it's "Put it above you" "Good" "Put it below you" "Good", and so on. On running terminals one runs the process past F/Ns to the point where no further change occurs - per the Auditor's Code. The latter is very important to getting superior results from this process.

For a chain like "fear", I'll say "Get the concept of any and all terminals--people, places, objects, energies, spaces, situations, creatures, etc.--that you associate with fear." Then I will give the 6-Dir process commands on that.

Running this process tends to speed up the running of an engram chain. It can be done on the same item on more than one occasion too.

Unburdening the Dynamics with the 6-Dir Process

I think it's good to run the dynamics on the 6-Dir process anyway, regardless of whether one runs R3X on them or not. It's not stable or dramatic like R3X, but it definitely has its benefits. One could go through the dynamics one after the other in succession and then start with the first again on through to the eighth, and continue this until no more charge is had. That would be a quick key-out way of clearing the dynamics, but it would be well worth doing regardless. I've had great success with running "an entity" (7th dynamic) on this process, by the way. It doesn't necessarily replace running the entities' cases should that need come up, but it greatly reduces their overall influence and sets a case up for running the entity case.

For non-Dynamic items, it may be possible to add flows to the process. I haven't worked that out yet so I won't speculate on how the commands would go.

Robert D.